The games
Eighteen games, and you decide which ones run
Every game here has a real toggle on your server's dashboard. Some arrive switched on from day one; others stay off until you turn them on yourself.
Blackjack
A full hand against the dealer with hit and stand buttons. The wager is taken before the first card, and the hand is a database row — so a restart cannot lose it.
/play blackjackRoulette
Bet on a colour or a number. One round, an immediate result, and a payout guarded against firing twice.
/play rouletteSlots
Three reels with weighted symbols. The fastest game in the casino and the most played.
/play slotsCoinflip
Heads or tails, double or nothing. The simplest game here, and the hardest on a balance.
/play coinflipScratch card
Reveal the symbols and look for three matching. The shuffle is genuinely uniform, not a biased sort.
/play scratchLottery
Tickets are bought and then drawn, and more tickets mean better odds. The prize grows with the entrants.
/play lotteryPet race
Pick your runner and bet. Five racers, one result, and the full finishing order shown afterwards.
/play raceTournaments
Knockout matches between players with a prize at the end. The draw is uniformly random rather than ordered.
/play tournamentCore economy
Balance, bank, transfers, the daily reward and the store — the foundation every other game stands on.
/economyOpens from the panelMining
Work the mine and come out with materials of varying rarity. Materials feed crafting, and a better tool means a better haul.
/economyOpens from the panelFishing
Cast and wait. Fish accumulate across a single trip, and a better rod opens rarer species.
/economyOpens from the panelFarming
Plant, wait, harvest. Slow income, but the one source that does not depend on luck at all.
/economyOpens from the panelBoss fights
A group battle against a boss with a large health pool. Damage is pooled from everyone who joined, and the loot is split.
/play bossTheft
Try to rob another player. You succeed and gain, or you fail and go to jail — there is nothing in between.
/crimeOpens from the panelHeists
Needs a gang and a treasury: choose a plan, pay for it, then your crew joins within a window and the result announces itself afterwards.
/crimeOpens from the panelSmuggling
Three corridors, one of them safe. The winning corridor is drawn at the moment you press, not before — so there is no way to know it in advance.
/crimeOpens from the panelJail and bail
Anyone caught is locked out of commands until their time runs out or they post bail. Sentences stack: two crimes mean double.
/crimeOpens from the panelAirdrops
A crate falls into chat on its own at a rate the owner sets, and the first to press takes it — the second is told someone beat them to it.
Control
How to switch a game on or off
Three steps, under a minute. No bot restart needed — the change reaches the bot within about a minute.
Open the games page
From your server's dashboard, the Games page shows every toggle in one place.
Flip the toggle
Switch it and save. The page confirms immediately, and the change is written to the bot that actually serves your server.
Try it in Discord
Run the game's command. If it is off the bot says so plainly, rather than refusing for no stated reason.